Gaming Performance - Civilization VI - Intel NUC8i7HVK (Hades Canyon) Gaming Performance

September 2024 ยท 2 minute read

Gaming Performance - Civilization VI

The Civilization series of turn-based strategy games is very popular. For such games, the frame rate is not necessarily an important factor in the gaming experience. However, with Civilization VI, Firaxis has cranked up the visual fidelity to make the game more attractive. As a result, the game can be taxing on the GPU as well as the CPU, particularly in the DirectX 12 mode.

As part of our gaming system reviews, we run the built-in benchmark at two different resolutions (1080p and 2160p), and with two different quality settings (medium and ultra).

The relative performance numbers across all tested resolutions and quality settings are as expected, with the Hades Canyon NUC managing to comfortably be better than the Skull Canyon NUC with its integrated graphics, but, unable to match the systems equipped with GTX 1060 and better GPUs. That said, users should be able to comfortably play the game at 1080p with medium quality settings in the Hades Canyon NUC.

The differences between the two quality settings are summarized in the table below.

Civilization VI (DX12) - Evaluated Quality Settings
AspectMediumUltra
MSAA Sample Count4x8x
Shadow Map Resolution4096 x 40968192 x 8192
Ambient Occlusion Depth Map Resolution1024 x 10242048 x 2048
Ambient Occlusion Render Texture Resolution1024 x 10242048 x 2048
Terrain Synthesis Detail LevelLow ResolutionFull Resolution
Terrain Quality Level34
Low Quality Terrain and Water ShadersYesNo
Screen-Space Reflection Passes24
Video Effects Detail LevelLowHigh
Clutter Detail LevelNot a LotA Lot
Ambient OcclusionDisabledEnabled
Leader Rendering Quality Level13
Motion Blur for LeadersDisabledEnabled

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